Namco Sega Merger

NOTE: This is just a work of speculative fiction, it probably won't actually happen.

In 2031, Namco and Sega merged with each other. As a result of this, Namco decided on a very controversial idea, to make yearly releases based on fictional racing championships. With three studios. Ridge Studio who worked on the Real Racing Roots series of games, which were a soft reboot of the Ridge Racer Franchise. AM2 worked on ETCC, a new twist on the touring car racing genre with single seater production cars. And a reformed Project Aces were assigned to working on the Ace Driver series, a decision that no doubt angered them due to the fact that this mean't that they would rarely work on a new Ace Combat. However, when they heard all the games were set in Strangereal, that cheered them up a bit.

This idea was controversial because no one would have thought to make a yearly sports series based on a sport that didn't exist, despite EA having made a Quidditch video game in the past, the decision angered both EA and 2K, however, it turned out to be very successful in the end.

The first games in this new partnership were ETCC 2031, AD1 2031, and RRR 2031. Both games sold $500 Million each in sales in their first month, and sold 10 Million copies each. It seemed that people really wanted to immerse themselves in these new fictional racing series.

By 2035, The games were really popular, Namco's promise of no Microtransactions, coupled with the fact that each game had the previous seasons in it, mean't that gamers would be impressed by the games.

Also in 2031, Gaming Consoles never existed anymore, so Namco decided to create an inbuilt console into televisions. Some of them came bundled with games such as ETCC, AD1 or RRR.

Overall, they were good games.

ETCC 2031 received 10 out of 10 on IGN.

ETCC 2032 received 9 out of 10 on IGN.

ETCC 2033 again received 9 out of 10 on IGN.

ETCC 2034 was 10 out of 10 on IGN.

ETCC 2035 was 10 out of 10 as well.